EModelingModeDefaultMeshObjectType

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References

Module

ModelingToolsEditorMode

Header

/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorModeSettings.h

Include

#include "ModelingToolsEditorModeSettings.h"

Syntax

enum EModelingModeDefaultMeshObjectType
{
    StaticMeshAsset,
    VolumeActor,
    DynamicMeshActor,
}

Values

Name

Description

StaticMeshAsset

Generate a new Static Mesh Asset (using Generated Asset settings below) and AStaticMeshActor

VolumeActor

Generate a new AVolume Actor

DynamicMeshActor

Generate a new ADynamicMeshActor (stored locally in the Level)