UModelingToolsEditorMode::GetPivotForOrbit

Lets each mode/tool specify a pivot point around which the camera should orbit

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UEdMode::GetPivotForOrbit()

UModelingToolsEditorMode::GetPivotForOrbit()

References

Module

ModelingToolsEditorMode

Header

/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Public/ModelingToolsEditorMode.h

Include

#include "ModelingToolsEditorMode.h"

Source

/Engine/Plugins/Editor/ModelingToolsEditorMode/Source/ModelingToolsEditorMode/Private/ModelingToolsEditorMode.cpp

Syntax

virtual bool GetPivotForOrbit
(
    FVector & OutPivot
) const

Remarks

Lets each mode/tool specify a pivot point around which the camera should orbit

Returns

true if a custom pivot point was specified, false otherwise.

Parameters

Parameter

Description

OutPivot

The custom pivot point returned by the mode/tool