UMotionWarpingComponent::ProcessRootMotionPreConvertToWorld

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References

Module

MotionWarping

Header

/Engine/Plugins/Experimental/Animation/MotionWarping/Source/MotionWarping/Public/MotionWarpingComponent.h

Include

#include "MotionWarpingComponent.h"

Source

/Engine/Plugins/Experimental/Animation/MotionWarping/Source/MotionWarping/Private/MotionWarpingComponent.cpp

Syntax

FTransform ProcessRootMotionPreConvertToWorld
(
    const FTransform & InRootMotion,
    class UCharacterMovementComponent * CharacterMovementComponent,
    float DeltaSeconds
)