FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread

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Override Hierarchy

FNiagaraDataInterfaceProxy::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyRW::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyRasterizationGrid3D::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyNeighborGrid3D::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyRenderTarget2DArrayProxy::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyRenderTarget2DProxy::ConsumePerInstanceDataFromGameThread()

FNDIVelocityGridProxy::ConsumePerInstanceDataFromGameThread()

FNDIArrayProxyImpl::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyCurveBase::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyRasterizationGrid3D::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyNeighborGrid3D::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyRenderTarget2DArrayProxy::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyCurlNoise::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyRenderTarget2DProxy::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxySpline::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyVectorField::ConsumePerInstanceDataFromGameThread()

FNDIPhysicsFieldProxy::ConsumePerInstanceDataFromGameThread()

FNDIGeometryCollectionProxy::ConsumePerInstanceDataFromGameThread()

FNDIVelocityGridProxy::ConsumePerInstanceDataFromGameThread()

FNDIPhysicsAssetProxy::ConsumePerInstanceDataFromGameThread()

FNDIRigidMeshCollisionProxy::ConsumePerInstanceDataFromGameThread()

FNDIArrayProxyImpl::ConsumePerInstanceDataFromGameThread()

FNDIHairStrandsProxy::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxyChaosDestruction::ConsumePerInstanceDataFromGameThread()

FNiagaraDataInterfaceProxySkeletalMesh::ConsumePerInstanceDataFromGameThread()

References

Module

Niagara

Header

/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterface.h

Include

#include "NiagaraDataInterface.h"

Syntax

virtual void ConsumePerInstanceDataFromGameThread
(
    void * PerInstanceData,
    const FNiagaraSystemInstanceID & Instance
)