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| UObjectBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceExport.h |
Include |
#include "NiagaraDataInterfaceExport.h" |
UCLASS(EditInlineNew, Category="Export", Meta=(DisplayName="Export particle data"))
class UNiagaraDataInterfaceExport : public UNiagaraDataInterface
This Data Interface can be used to gather particles at execution time and call either a C++ or blueprint object with the gathered particle data each tick.
Name | Description | ||
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CallbackHandlerParameter |
Reference to a user parameter that should receive the particle data after the simulation tick. |
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int |
GPUAllocationFixedSize |
Reserve a fixed number of elements we can write per frame. |
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GPUAllocationMode |
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float |
GPUAllocationPerParticleSize |
Uses the emitter property particle count * this to determine the number of elements we reserve for write per frame. |
Name | Description | |
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UNiagaraDataInterfaceExport ( |
Name | Description | ||
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ExportData ( |
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StoreData ( |
Name | Description | ||
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AppendCompileHash ( |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. |
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CanExecuteOnTarget ( |
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CopyToInternal ( |
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DestroyPerInstanceData ( |
Destroys the per instance data for this interface. |
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Equals ( |
Determines if this DataInterface is the same as another. |
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GetFunctionHLSL ( |
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GetFunctions ( |
Gets all the available functions for this data interface. |
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GetParameterDefinitionHLSL ( |
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GetVMExternalFunction ( |
Returns the delegate for the passed function signature. |
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HasPostSimulateTick() |
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HasPreSimulateTick() |
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InitPerInstanceData ( |
Initializes the per instance data for this interface. |
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PerInstanceDataSize() |
Returns the size of the per instance data for this interface. |
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PerInstanceTick ( |
Ticks the per instance data for this interface, if it has any. |
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PerInstanceTickPostSimulate ( |
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PostSimulateCanOverlapFrames() |
When set to true the simulation may not complete in the same frame it started, allowing maximum overlap with the GameThread. |
Name | Description | ||
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BindParameters ( |
Methods that operate on an instance of type FNiagaraDataInterfaceParametersCS*, created by the above CreateComputeParameters() method |
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FNiagaraData... |
CreateComputeParameters() |
Constructs the correct CS parameter type for this DI (if any). |
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const FTypeL... |
GetComputeParametersTypeDesc() |
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HasInternalAttributeReads ( |
Returns true if the DI (owned by OwnerEmitter) reads any attributes from the Provider emitter |
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SetParameters ( |
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UnsetParameters ( |
Name | Description | ||
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |