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| UObjectBase
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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/Niagara/Classes/NiagaraDataInterfaceGrid2DCollection.h |
Include |
#include "NiagaraDataInterfaceGrid2DCollection.h" |
UCLASS(EditInlineNew, Category="Grid", Meta=(DisplayName="Grid2D Collection", Experimental),
Blueprintable, BlueprintType)
class UNiagaraDataInterfaceGrid2DCollection : public UNiagaraDataInterfaceGrid2D
Name | Description | ||
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uint8: 1 |
bOverrideFormat |
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uint8: 1 |
bPreviewGrid |
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ManagedRenderTargets |
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OverrideBufferFormat |
When enabled overrides the format used to store data inside the grid, otherwise uses the project default setting. |
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PreviewAttribute |
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RenderTargetUserParameter |
Reference to a user parameter if we're reading one. |
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SystemInstancesToProxyData_GT |
Name | Description | |
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UNiagaraDataInterfaceGrid2DCollection ( |
Name | Description | ||
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CanCreateVarFromFuncName ( |
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FillRawTexture2D ( |
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FillTexture2D ( |
Fills a texture render target 2d with the current data from the simulation #todo(dmp): this will eventually go away when we formalize how data makes it out of Niagara |
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FindAttributes |
Finds all attributes by locating the data interface amongst the parameter stores. |
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FindAttributesByName |
Finds all attributes by locating the variable name inside the parameter stores. |
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GetAttributeIndex ( |
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GetCellSize ( |
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GetComponentCountFromFuncName ( |
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GetNumCells ( |
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GetRawTextureSize ( |
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GetTextureSize ( |
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FNiagaraType... |
GetValueTypeFromFuncName ( |
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GetWorldBBoxSize ( |
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SetNumCells ( |
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TypeDefinitionToGetFunctionName ( |
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const TCHAR ... |
TypeDefinitionToHLSLTypeString ( |
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TypeDefinitionToSetFunctionName ( |
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WriteAttributeGetIndexHLSL ( |
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WriteGetHLSL ( |
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WriteSampleHLSL ( |
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WriteSetHLSL ( |
Name | Description | ||
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AppendCompileHash ( |
Allows the generic class defaults version of this class to specify any dependencies/version/etc that might invalidate the compile. |
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CanExposeVariables() |
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CanRenderVariablesToCanvas() |
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CopyToInternal ( |
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DestroyPerInstanceData ( |
Destroys the per instance data for this interface. |
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Equals ( |
Determines if this DataInterface is the same as another. |
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GenerateIterationSourceNamespaceReadAttributesHLSL ( |
Generate the necessary plumbing HLSL at the beginning of the stage where this is used as a sim stage iteration source. |
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GenerateIterationSourceNamespaceWriteAttributesHLSL ( |
Generate the necessary plumbing HLSL at the end of the stage where this is used as a sim stage iteration source. |
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GenerateSetupHLSL ( |
Generate the necessary HLSL to set up data when being added as a sim stage sim source. |
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GenerateTeardownHLSL ( |
Generate the necessary HLSL to tear down data when being added as a sim stage sim source. |
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GetCanvasVariables ( |
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GetExposedVariables ( |
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GetExposedVariableValue ( |
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GetFeedback ( |
Query the data interface to give feedback to the end user. |
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GetFunctionHLSL ( |
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GetFunctions ( |
VM functionality. |
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GetParameterDefinitionHLSL ( |
GPU sim functionality. |
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GetVMExternalFunction ( |
Returns the delegate for the passed function signature. |
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HasPostSimulateTick() |
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HasPreSimulateTick() |
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InitPerInstanceData ( |
Initializes the per instance data for this interface. |
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PerInstanceDataSize() |
Returns the size of the per instance data for this interface. |
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PerInstanceTick ( |
Ticks the per instance data for this interface, if it has any. |
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PerInstanceTickPostSimulate ( |
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ProvidePerInstanceDataForRenderThread ( |
Subclasses that wish to work with GPU systems/emitters must implement this. |
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RenderVariableToCanvas ( |
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SupportsIterationSourceNamespaceAttributesHLSL() |
Can this data interface be used as a StackContext parameter map replacement when being used as a sim stage iteration source? |
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SupportsSetupAndTeardownHLSL() |
Does this data interface need setup and teardown for each stage when working a sim stage sim source? |
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UpgradeFunctionCall ( |
Allows data interfaces the opportunity to rename / change the function signature and perform an upgrade. |
Name | Description | ||
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BindParameters ( |
Methods that operate on an instance of type FNiagaraDataInterfaceParametersCS*, created by the above CreateComputeParameters() method |
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FNiagaraData... |
CreateComputeParameters() |
Constructs the correct CS parameter type for this DI (if any). |
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const FTypeL... |
GetComputeParametersTypeDesc() |
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SetParameters ( |
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UnsetParameters ( |
Name | Description | ||
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |