UNiagaraClipboardFunctionInput

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UNiagaraClipboardFunctionInput

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraClipboard.h

Include

#include "NiagaraClipboard.h"

Syntax

UCLASS()
class UNiagaraClipboardFunctionInput : public UObject

Variables

Name Description

Public variable UProperty

bool

 

bEditConditionValue

Public variable UProperty

bool

 

bHasEditCondition

Public variable UProperty

TObjectPtr< UNi...

 

Data

Public variable UProperty

TObjectPtr< UNi...

 

Dynamic

Public variable UProperty

FString

 

Expression

Public variable UProperty

FName

 

InputName

Public variable UProperty

FNiagaraTypeDef...

 

InputType

Public variable UProperty

FName

 

Linked

Public variable UProperty

TArray< uint8 >

 

Local

Public variable UProperty

ENiagaraClipboa...

 

ValueMode

Functions

Name Description

Public function

bool

 

CopyValuesFrom

(
    const UNiagaraClipboardFunctionInpu...
)

Public function Static

const UNiaga...

 

CreateDataValue

(
    UObject* InOuter,
    FName InInputName,
    FNiagaraTypeDefinition InInputType,
    TOptional< bool > bInEditConditionV...,
    UNiagaraDataInterface* InDataV...
)

Public function Static

const UNiaga...

 

CreateDynamicValue

(
    UObject* InOuter,
    FName InInputName,
    FNiagaraTypeDefinition InInputType,
    TOptional< bool > bInEditConditionV...,
    FString InDynamicValueName,
    UNiagaraScript* InDynamicValue,
    const FGuid& InScriptVersion
)

Public function Static

const UNiaga...

 

CreateExpressionValue

(
    UObject* InOuter,
    FName InInputName,
    FNiagaraTypeDefinition InInputType,
    TOptional< bool > bInEditConditionV...,
    const FString& InExpressionValue
)

Public function Static

const UNiaga...

 

CreateLinkedValue

(
    UObject* InOuter,
    FName InInputName,
    FNiagaraTypeDefinition InInputType,
    TOptional< bool > bInEditConditionV...,
    FName InLinkedValue
)

Public function Static

const UNiaga...

 

CreateLocalValue

(
    UObject* InOuter,
    FName InInputName,
    FNiagaraTypeDefinition InInputType,
    TOptional< bool > bInEditConditionV...,
    TArray< uint8 >& InLocalValueData
)

Public function Const

const FNiaga...

 

GetTypeDef()