UNiagaraEditorSettings::SetResetSimulationOnChange

Sets whether or not the simulation should reset when a value on the emitter or system is changed.

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Windows

macOS

Linux

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraEditorSettings.h

Include

#include "NiagaraEditorSettings.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraEditorSettings.cpp

Syntax

void SetResetSimulationOnChange
(
    bool bInResetSimulationOnChange
)

Remarks

Sets whether or not the simulation should reset when a value on the emitter or system is changed.