UNiagaraNode::GetReferencedAsset

Gets the asset referenced by this node, or nullptr if there isn't one.

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Override Hierarchy

UNiagaraNode::GetReferencedAsset()

UNiagaraNodeFunctionCall::GetReferencedAsset()

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraNode.h

Include

#include "NiagaraNode.h"

Syntax

virtual UObject * GetReferencedAsset() const

Remarks

Gets the asset referenced by this node, or nullptr if there isn't one.