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Module |
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Header |
/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h |
Include |
#include "NiagaraScriptFactoryNew.h" |
UCLASS(HideCategories=Object, Abstract)
class UNiagaraScriptFactoryNew : public UFactory
Name | Description | |
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UNiagaraScriptFactoryNew ( |
Name | Description | ||
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GetAssetTypeActionName() |
Give child factory classes the ability to define which asset action it represents. |
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const FSoftO... |
GetDefaultScriptFromSettings ( |
Gets the script asset to create a new one from that based on the script usage type. |
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ENiagaraScri... |
GetScriptUsage() |
Give child factory classes the ability to define which script usage type it represent. |
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InitializeScript ( |
Name | Description | ||
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UObject *... |
FactoryCreateNew ( |
Create a new object by class. |
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GetDisplayName() |
Returns the name of the factory for menus |