UNiagaraScriptFactoryNew::GetAssetTypeActionName

Give child factory classes the ability to define which asset action it represents.

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Override Hierarchy

References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/NiagaraScriptFactoryNew.h

Include

#include "NiagaraScriptFactoryNew.h"

Syntax

virtual FName GetAssetTypeActionName() const

Remarks

Give child factory classes the ability to define which asset action it represents.