UUpgradeNiagaraScriptResults::SetFloatInput

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References

Module

NiagaraEditor

Header

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Public/UpgradeNiagaraScriptResults.h

Include

#include "UpgradeNiagaraScriptResults.h"

Source

/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/UpgradeNiagaraScriptResults.cpp

Syntax

UFUNCTION(BlueprintCallable, Category="Scripting")
void SetFloatInput
(
    const FString & InputName,
    float Value
)