ASpectatorBeaconHost::PlayerHasReservation

Does a given player id have an existing reservation

Choose your operating system:

Windows

macOS

Linux

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Public/SpectatorBeaconHost.h

Include

#include "SpectatorBeaconHost.h"

Source

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/SpectatorBeaconHost.cpp

Syntax

virtual bool PlayerHasReservation
(
    const FUniqueNetId & PlayerId
) const

Remarks

Does a given player id have an existing reservation

Returns

true if a reservation exists, false otherwise

Parameters

Parameter

Description

PlayerId

uniqueid of the player to check