UJoinSessionCallbackProxy

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Inheritance Hierarchy

References

Module

OnlineSubsystemUtils

Header

/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Classes/JoinSessionCallbackProxy.h

Include

#include "JoinSessionCallbackProxy.h"

Syntax

UCLASS(MinimalAPI)
class UJoinSessionCallbackProxy : public UOnlineBlueprintCallProxyBase

Variables

Name Description

Public variable UProperty BlueprintAssignable

FEmptyOnlineDel...

 

OnFailure

Called when there is an unsuccessful join.

Public variable UProperty BlueprintAssignable

FEmptyOnlineDel...

 

OnSuccess

Called when there is a successful join.

Constructors

Name Description

Public function

UJoinSessionCallbackProxy

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category, Meta

UJoinSession...

 

JoinSession

(
    UObject* WorldContextObject,
    APlayerController* PlayerContr...,
    const FBlueprintSessionResult& Sea...
)

Joins a remote session with the default online subsystem.

Overridden from UBlueprintAsyncActionBase

Name Description

Public function Virtual

void

 

Activate()

Called to trigger the action once the delegates have been bound