UOptimusActionStack::PostTransacted

Called after the object has been transacted in some way.

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Override Hierarchy

UObject::PostTransacted()

UOptimusActionStack::PostTransacted()

References

Module

OptimusDeveloper

Header

/Engine/Plugins/Experimental/Optimus/Source/OptimusDeveloper/Public/OptimusActionStack.h

Include

#include "OptimusActionStack.h"

Source

/Engine/Plugins/Experimental/Optimus/Source/OptimusDeveloper/Private/OptimusActionStack.cpp

Syntax

virtual void PostTransacted
(
    const FTransactionObjectEvent & TransactionEvent
)

Remarks

Called after the object has been transacted in some way. TransactionEvent describes what actually happened. @note Unlike PostEditUndo (which is called for any object in the transaction), this is only called on objects that are actually changed by the transaction.