FPaperSpriteSocket

Choose your operating system:

Windows

macOS

Linux

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h

Include

#include "PaperSprite.h"

Syntax

USTRUCT(BlueprintType)
struct FPaperSpriteSocket

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FTransform

 

LocalTransform

Transform in pivot space (not texture space)

Public variable UProperty Category, EditAnywhere BlueprintReadOnly

FName

 

SocketName

Name of the socket.