PAPER2UPaperSprite::GetSpriteCollisionDomain

Returns the collision domain (no collision, 2D, or 3D)

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References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h

Include

#include "PaperSprite.h"

Syntax

ESpriteCollisionMode::Type GetSpriteCollisionDomain() const

Remarks

Returns the collision domain (no collision, 2D, or 3D)