PAPER2UPaperSprite::Serialize

Handles reading, writing, and reference collecting using [FArchive](API\Runtime\Core\Serialization\FArchive).

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::Serialize()

PAPER2UPaperSprite::Serialize()

References

Module

Paper2D

Header

/Engine/Plugins/2D/Paper2D/Source/Paper2D/Classes/PaperSprite.h

Include

#include "PaperSprite.h"

Syntax

virtual void Serialize
(
    FArchive & Ar
)

Remarks

Handles reading, writing, and reference collecting using FArchive. This implementation handles all FProperty serialization, but can be overridden for native variables.