AWheeledVehicle

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Inheritance Hierarchy

References

Module

PhysXVehicles

Header

/Engine/Plugins/Runtime/PhysXVehicles/Source/PhysXVehicles/Public/WheeledVehicle.h

Include

#include "WheeledVehicle.h"

Syntax

UCLASS(Abstract, Config=Game, BlueprintType)
class AWheeledVehicle : public APawn

Constructors

Name Description

Public function

AWheeledVehicle

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Const

USkeletalMes...

 

GetMesh()

Returns Mesh subobject

Public function Const

UWheeledVehi...

 

GetVehicleMovement()

Returns VehicleMovement subobject

Public function Const

UWheeledVehi...

 

GetVehicleMovementComponent()

Util to get the wheeled vehicle movement component

Overridden from APawn

Name Description

Public function Virtual

void

 

DisplayDebug

(
    UCanvas* Canvas,
    const FDebugDisplayInfo& DebugDisp...,
    float& YL,
    float& YPos
)

Constants

Name

Description

VehicleMeshComponentName

Name of the MeshComponent.

VehicleMovementComponentName

Name of the VehicleMovement.