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Module |
|
Header |
/Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchLibrary.h |
Include |
#include "PoseSearch/PoseSearchLibrary.h" |
USTRUCT(BlueprintType, Category="Animation|Pose Search")
struct FMotionMatchingSettings
Name | Description | ||
---|---|---|---|
|
float |
BlendTime |
Time in seconds to blend out to the new pose. Uses inertial blending and requires an Inertialization node after this node. |
|
float |
MinPercentImprovement |
How much better the search result must be compared to the current pose in order to jump to it. |
|
float |
PoseJumpThresholdTime |
Don't jump to poses that are less than this many seconds away. |
|
float |
SearchThrottleTime |
Minimum amount of time to wait between pose search queries. |
|
float |
SequenceEndExlusionTime |
Pose indices SequenceEndExclusionTime or less away from the end of the database sequence will be ignored by the PoseSearch. |
|
Weights |
Dynamic weights for influencing pose selection. |