UProceduralMeshComponent::CalcBounds

Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.

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Override Hierarchy

USceneComponent::CalcBounds()

UProceduralMeshComponent::CalcBounds()

References

Module

ProceduralMeshComponent

Header

/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Public/ProceduralMeshComponent.h

Include

#include "ProceduralMeshComponent.h"

Source

/Engine/Plugins/Runtime/ProceduralMeshComponent/Source/ProceduralMeshComponent/Private/ProceduralMeshComponent.cpp

Syntax

virtual FBoxSphereBounds CalcBounds
(
    const FTransform & LocalToWorld
) const

Remarks

Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.