Choose your operating system:
Windows
macOS
Linux
| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include |
#include "ReplicationGraph.h" |
UCLASS(NotPlaceable, Transient)
class AReplicationGraphDebugActor : public AActor
Specialized actor for replicating debug information about replication to specific connections. This actor is never spawned in shipping builds and never counts towards bandwidth limits
Name | Description | ||
---|---|---|---|
|
TObjectPtr< UNe... |
ConnectionManager |
|
|
TObjectPtr< URe... |
ReplicationGraph |
Name | Description | |
---|---|---|
|
AReplicationGraphDebugActor() |
Name | Description | ||
---|---|---|---|
|
ClientCellInfo |
||
|
PrintAllActorInfo ( |
||
|
PrintCullDistances() |
||
|
ServerCellInfo() |
||
|
ServerPrintAllActorInfo ( |
||
|
ServerPrintCullDistances() |
||
|
ServerSetConditionalActorBreakpoint ( |
||
|
ServerSetCullDistanceForClass ( |
||
|
ServerSetPeriodFrameForClass |
||
|
ServerStartDebugging() |
||
|
ServerStopDebugging() |
Name | Description | ||
---|---|---|---|
|
UNetConnecti... |
GetNetConnection() |
Get the owning connection used for communicating between client/server |
|
IsNetRelevantFor |
To prevent demo netdriver from replicating. |
|
|
IsReplayRelevantFor |
Checks to see if this actor is relevant for a recorded replay |