FSequencerBindingProxy

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References

Module

SequencerScripting

Header

/Engine/Plugins/MovieScene/SequencerScripting/Source/SequencerScripting/Public/SequencerBindingProxy.h

Include

#include "SequencerBindingProxy.h"

Syntax

USTRUCT(BlueprintType)
struct FSequencerBindingProxy

Variables

Name Description

Public variable UProperty

FGuid

 

BindingID

Public variable UProperty Category BlueprintReadOnly

TObjectPtr< UMo...

 

Sequence

Constructors

Name Description

Public function

FSequencerBindingProxy()

Public function

FSequencerBindingProxy

(
    const FGuid& InBindingID,
    UMovieSceneSequence* InSequenc...
)

Functions

Name Description

Public function Const

UMovieScene ...

 

GetMovieScene()