USkeletalMergingLibrary::AddSockets

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References

Module

SkeletalMerging

Header

/Engine/Plugins/Runtime/SkeletalMerging/Source/SkeletalMerging/Public/SkeletalMergingLibrary.h

Include

#include "SkeletalMergingLibrary.h"

Source

/Engine/Plugins/Runtime/SkeletalMerging/Source/SkeletalMerging/Private/SkeletalMergingLibrary.cpp

Syntax

static void AddSockets
(
    USkeleton * InSkeleton,
    const TArray< TObjectPtr< class USkeletalMeshSocket >> & InSockets
)