Choose your operating system:
Windows
macOS
Linux
| AActor::EndPlay()
|
Module |
|
Header |
/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Public/SmartObjectCollection.h |
Include |
#include "SmartObjectCollection.h" |
Source |
/Engine/Plugins/Runtime/SmartObjects/Source/SmartObjectsModule/Private/SmartObjectCollection.cpp |
virtual void EndPlay
(
const EEndPlayReason::Type EndPlayReason
)
Overridable function called whenever this actor is being removed from a level