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Name |
Description |
|
---|---|---|
|
FAnimNode_SteamVRInputAnimPose |
Copyright 2019 Valve Corporation under https://opensource.org/licenses/BSD-3-Clause This code includes modifications by Epic Games. |
|
FAnimNode_SteamVRSetWristTransform |
Copyright 2019 Valve Corporation under https://opensource.org/licenses/BSD-3-Clause This code includes modifications by Epic Games. |
|
FComponentTrackingActivatedSignature |
Delegates. |
|
FComponentTrackingDeactivatedSignature |
|
|
FSteamVRAction |
SteamVR actions as defined by the developer |
|
FSteamVRActionSet |
SteamVR action set as defined by the developer |
|
FSteamVRFingerCurls |
SteamVR finger curls |
|
FSteamVRFingerSplays |
SteamVR finger splays |
|
FSteamVRInputBindingInfo |
Information about the input bindings for an action on currently active controller (i.e device path, input path, mode, slot) |
|
FSteamVRInputOriginInfo |
Information about the tracked device associated from the input source |
|
FSteamVRSkeletonTransform |
UE4 Bone definition of the SteamVR Skeleton |
|
FSteamVRSkeletonTransform_t |
Copyright 2019 Valve Corporation under https://opensource.org/licenses/BSD-3-Clause This code includes modifications by Epic Games. |
|
FUE4RetargettingRefs |
Retargetting information for the SteamVR skeleton to UE4 stock skeleton |
|
ISteamVRInputDeviceModule |
Copyright 2019 Valve Corporation under https://opensource.org/licenses/BSD-3-Clause This code includes modifications by Epic Games. |
|
USteamVRInputDeviceFunctionLibrary |
SteamVR Input Extended Functions Functions and properties defined here are safe for developer use |
|
USteamVRTrackingReferences |
Name |
Description |
|
---|---|---|
|
EControllerFidelity |
Skeletal Tracking Level of a controller |
|
EHand |
Valid values for hands thats used for the Skeletal Input System calls |
|
EHandSkeleton |
Types of known skeletons that this animation node can handle |
|
EMotionRange |
Valid range of motion for a skeletal animation |
|
ESkeletalSummaryDataType |
Input String Values for querying user hardware |
|
ESteamVRBone |
Copyright 2019 Valve Corporation under https://opensource.org/licenses/BSD-3-Clause This code includes modifications by Epic Games. |
|
ESteamVRHand |
Convenience type for SteamVR Hand designation (Left/Right) |
|
ESteamVRInputStringBits |
Input String Values for querying user hardware |
Name | Description | ||
---|---|---|---|
|
SteamVRSkeleton::GetBoneCount() |
Returns the number of bones in the skeleton |