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| IAssetTypeActions::GetCategories()
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Module |
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Header |
/Engine/Plugins/Runtime/Synthesis/Source/SynthesisEditor/Classes/EpicSynth1PresetBank.h |
Include |
#include "EpicSynth1PresetBank.h" |
virtual uint32 GetCategories()
Returns the categories that this asset type appears in. The return value is one or more flags from EAssetTypeCategories.