AUsdStageActor::PostTransacted

Called after the object has been transacted in some way.

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Override Hierarchy

UObject::PostTransacted()

AActor::PostTransacted()

AUsdStageActor::PostTransacted()

References

Module

USDStage

Header

/Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDStageActor.h

Include

#include "USDStageActor.h"

Source

/Engine/Plugins/Importers/USDImporter/Source/USDStage/Private/USDStageActor.cpp

Syntax

virtual void PostTransacted
(
    const FTransactionObjectEvent & TransactionEvent
)

Remarks

Called after the object has been transacted in some way. TransactionEvent describes what actually happened. @note Unlike PostEditUndo (which is called for any object in the transaction), this is only called on objects that are actually changed by the transaction.