AUsdStageActor::Reset

Reset actor to initial state - used when restarting level without reloading.

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Override Hierarchy

AActor::Reset()

AUsdStageActor::Reset()

References

Module

USDStage

Header

/Engine/Plugins/Importers/USDImporter/Source/USDStage/Public/USDStageActor.h

Include

#include "USDStageActor.h"

Source

/Engine/Plugins/Importers/USDImporter/Source/USDStage/Private/USDStageActor.cpp

Syntax

virtual void Reset()

Remarks

Reset actor to initial state - used when restarting level without reloading.