FUVEditor2DViewportClient::InputKey

[FEditorViewportClient](API\Editor\UnrealEd\FEditorViewportClient).

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Override Hierarchy

FViewportClient::InputKey()

FEditorViewportClient::InputKey()

FUVEditor2DViewportClient::InputKey()

References

Module

UVEditor

Header

/Engine/Plugins/Experimental/UVEditor/Source/UVEditor/Public/UVEditor2DViewportClient.h

Include

#include "UVEditor2DViewportClient.h"

Source

/Engine/Plugins/Experimental/UVEditor/Source/UVEditor/Private/UVEditor2DViewportClient.cpp

Syntax

virtual bool InputKey
(
    FViewport * InViewport,
    int32 ControllerId,
    FKey Key,
    EInputEvent Event,
    float,
    bool
)

Remarks