UUVEditor::Initialize

Choose your operating system:

Windows

macOS

Linux

References

Module

UVEditor

Header

/Engine/Plugins/Experimental/UVEditor/Source/UVEditor/Public/UVEditor.h

Include

#include "UVEditor.h"

Source

/Engine/Plugins/Experimental/UVEditor/Source/UVEditor/Private/UVEditor.cpp

Syntax

void Initialize
(
    const TArray< TObjectPtr< UObject >> & InObjects
)