UUVEditorLayoutTool::SetTargets

The tool will operate on the meshes given here.

Choose your operating system:

Windows

macOS

Linux

References

Module

UVEditorTools

Header

/Engine/Plugins/Experimental/UVEditor/Source/UVEditorTools/Public/UVEditorLayoutTool.h

Include

#include "UVEditorLayoutTool.h"

Syntax

virtual void SetTargets
(
    const TArray< TObjectPtr< UUVEditorToolMeshInput >> & TargetsIn
)

Remarks

The tool will operate on the meshes given here.