UVCamEditorLibrary::GetAllVCamComponentsInLevel

Find all loaded VCam Components own by an actor in the world editor.

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References

Module

VCamCoreEditor

Header

/Engine/Plugins/Experimental/VirtualCamera/Source/VCamCoreEditor/Public/VCamEditorLibrary.h

Include

#include "VCamEditorLibrary.h"

Source

/Engine/Plugins/Experimental/VirtualCamera/Source/VCamCoreEditor/Private/VCamEditorLibrary.cpp

Syntax

static void GetAllVCamComponentsInLevel
(
    TArray< UVCamComponent * > & VCamComponents
)

Remarks

Find all loaded VCam Components own by an actor in the world editor. Exclude actor that are pending kill, in PIE, PreviewEditor, ...

Parameters

Parameter

Description

VCamComponents

Output List of found VCamComponents