UVPCameraBlueprintLibrary

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

VPUtilities

Header

/Engine/Plugins/Experimental/VirtualProductionUtilities/Source/VPUtilities/Public/VPCameraBlueprintLibrary.h

Include

#include "VPCameraBlueprintLibrary.h"

Syntax

UCLASS()
class UVPCameraBlueprintLibrary : public UBlueprintFunctionLibrary

Functions

Name Description

Public function Static UFunction BlueprintCallable, Category

ACameraRig_R...

 

SpawnCameraRigFromActors

(
    UObject* WorldContextObject,
    const FTransform& RigTransform,
    const TArray< AActor* >& Acto...,
    const FVPCameraRigSpawnParams& Par...
)

Public function Static UFunction BlueprintCallable, Category

ACameraRig_R...

 

SpawnCameraRigFromPoints

(
    UObject* WorldContextObject,
    const FTransform& RigTransform,
    const TArray< FVector >& Points,
    const FVPCameraRigSpawnParams& Par...
)

Public function Static UFunction BlueprintCallable, Category

ACameraRig_R...

 

SpawnCameraRigFromSelectedActors

(
    UObject* WorldContextObject,
    const FTransform& RigTransform,
    const FVPCameraRigSpawnParams& Par...
)

Public function Static UFunction BlueprintCallable, Category

ACameraRig_R...

 

SpawnDollyTrackFromPoints

(
    UObject* WorldContextObject,
    const TArray< FTransform >& Points,
    ESplinePointType::Type InterpType
)

Public function Static UFunction BlueprintCallable, Category

ACameraRig_R...

 

SpawnDollyTrackFromPointsSmooth

(
    UObject* WorldContextObject,
    const TArray< FTransform >& Points,
    ESplinePointType::Type InterpType
)