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| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshActor.h |
Include |
#include "VirtualHeightfieldMeshActor.h" |
UCLASS(HideCategories=(Actor, Collision, Cooking, Input, LOD, Replication), MinimalAPI)
class AVirtualHeightfieldMesh : public AActor
Name | Description | |
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|
AVirtualHeightfieldMesh ( |
Name | Description | ||
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NeedsLoadForServer() |
Called during saving to determine the load flags to save with the object. |