UVirtualHeightfieldMeshComponent::CalcBounds

Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

USceneComponent::CalcBounds()

UVirtualHeightfieldMeshComponent::CalcBounds()

References

Module

VirtualHeightfieldMesh

Header

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Public/VirtualHeightfieldMeshComponent.h

Include

#include "VirtualHeightfieldMeshComponent.h"

Source

/Engine/Plugins/Experimental/VirtualHeightfieldMesh/Source/VirtualHeightfieldMesh/Private/VirtualHeightfieldMeshComponent.cpp

Syntax

virtual FBoxSphereBounds CalcBounds
(
    const FTransform & LocalToWorld
) const

Remarks

Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.