AWaterZone::PostEditMove

Called after an actor has been moved in the editor

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Override Hierarchy

AActor::PostEditMove()

AWaterZone::PostEditMove()

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterZoneActor.h

Include

#include "WaterZoneActor.h"

Source

/Engine/Plugins/Experimental/Water/Source/Runtime/Private/WaterZoneActor.cpp

Syntax

virtual void PostEditMove
(
    bool bFinished
)

Remarks

Called after an actor has been moved in the editor