FWaterBrushEffectBlurring

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Windows

macOS

Linux

References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBrushEffects.h

Include

#include "WaterBrushEffects.h"

Syntax

USTRUCT(BlueprintType)
struct FWaterBrushEffectBlurring

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

bool

 

bBlurShape

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

int32

 

Radius

Constructors

Name Description

Public function

FWaterBrushEffectBlurring()