FWaterSplineDataPhysics

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References

Module

Water

Header

/Engine/Plugins/Experimental/Water/Source/Runtime/Public/WaterBodyTypes.h

Include

#include "WaterBodyTypes.h"

Syntax

struct FWaterSplineDataPhysics

Variables

Name Description

Public variable

FTransform

 

ComponentTransform

Public variable

FVector

 

DefaultUpVector

Public variable

FSplineCurves

 

SplineCurves

Constructors

Functions

Name Description

Public function Const

float

 

FindInputKeyClosestToWorldLocation

(
    const FVector& WorldLocation
)

Public function Const

FVector

 

GetDirectionAtSplineInputKey

(
    float InKey,
    ESplineCoordinateSpace::Type Coordi...
)

Public function Const

FVector

 

GetLocationAtSplineInputKey

(
    float InKey,
    ESplineCoordinateSpace::Type Coordi...
)

Public function Const

FQuat

 

GetQuaternionAtSplineInputKey

(
    float InKey,
    ESplineCoordinateSpace::Type Coordi...
)

Public function Const

FVector

 

GetUpVectorAtSplineInputKey

(
    float InKey,
    ESplineCoordinateSpace::Type Coordi...
)

Operators

Name Description

Public function

FWaterSpline...

 

operator=

(
    const UWaterSplineComponent* W...
)