FWaterBodyRiverDefaults::GetRiverToLakeTransitionMaterial

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References

Module

WaterEditor

Header

/Engine/Plugins/Experimental/Water/Source/Editor/Public/WaterEditorSettings.h

Include

#include "WaterEditorSettings.h"

Source

/Engine/Plugins/Experimental/Water/Source/Editor/Private/WaterEditorSettings.cpp

Syntax

UMaterialInterface * GetRiverToLakeTransitionMaterial() const