UZoneGraphRenderingComponent

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Inheritance Hierarchy

References

Module

ZoneGraph

Header

/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraph/Public/ZoneGraphRenderingComponent.h

Include

#include "ZoneGraphRenderingComponent.h"

Syntax

UCLASS(HideCategories=Object, EditInlineNew)
class UZoneGraphRenderingComponent : public UPrimitiveComponent

Variables

Name Description

Protected variable

bool

 

bForceUpdate

Protected variable

bool

 

bPreviousShowNavigation

Protected variable

FDelegateHandle

 

DebugTextDrawingDelegateHandle

Protected variable

FTimerHandle

 

TimerHandle

Constructors

Name Description

Public function

UZoneGraphRenderingComponent

(
    const FObjectInitializer& ObjectIn...
)

Functions

Overridden from UPrimitiveComponent

Name Description

Public function Virtual

FPrimitiveSc...

 

CreateSceneProxy()

Creates a proxy to represent the primitive to the scene manager in the rendering thread.

Overridden from USceneComponent

Name Description

Public function Virtual Const

FBoxSphereBo...

 

CalcBounds

(
    const FTransform& LocalToWorld
)

Calculate the bounds of the component. Default behavior is a bounding box/sphere of zero size.

Overridden from UActorComponent

Name Description

Public function Virtual

void

 

OnRegister()

Called when a component is registered, after Scene is set, but before CreateRenderState_Concurrent or OnCreatePhysicsState are called.

Public function Virtual

void

 

OnUnregister()

Called when a component is unregistered.