AZoneGraphTestingActor

Debug actor to visually test zone graph.

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Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

AZoneGraphTestingActor

References

Module

ZoneGraphDebug

Header

/Engine/Plugins/Runtime/ZoneGraph/Source/ZoneGraphDebug/Public/ZoneGraphTestingActor.h

Include

#include "ZoneGraphTestingActor.h"

Syntax

UCLASS(HideCategories=(Actor, Input, Collision, Rendering, Replication, Partition, HLOD, Cooking))
class AZoneGraphTestingActor : public AActor

Remarks

Debug actor to visually test zone graph.

Variables

Name Description

Protected variable UProperty Category, Meta visibleanywhere

UZoneGraphTesti...

 

DebugComp

Constructors

Name Description

Public function

AZoneGraphTestingActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function UFunction BlueprintCallable, Category callineditor

void

 

DisableCustomTests()

Prevent custom tests to be notified when lane location is updated.

Public function UFunction BlueprintCallable, Category callineditor

void

 

EnableCustomTests()

Allow custom tests to be notified when lane location is updated.

Overridden from AActor

Name Description

Public function Virtual

void

 

PostEditMove

(
    bool bFinished
)

Called after an actor has been moved in the editor