FBehaviorTreeInstanceId

Identifier of subtree instance

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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/BehaviorTreeTypes.h

Include

#include "BehaviorTree/BehaviorTreeTypes.h"

Syntax

struct FBehaviorTreeInstanceId

Remarks

Identifier of subtree instance

Variables

Name Description

Public variable

int32

 

FirstNodeInstance

Index of first node instance (BehaviorTreeComponent.NodeInstances)

Public variable

TArray< uint8 >

 

InstanceMemory

Persistent instance memory

Public variable

TArray< uint16 ...

 

Path

Execution index path from root

Public variable

UBTCompositeNod...

 

RootNode

Root node in template for cleanup purposes

Public variable

UBehaviorTree &...

 

TreeAsset

Behavior tree asset

Constructors

Name Description

Public function

FBehaviorTreeInstanceId()

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FBehaviorTreeInstanceId& Oth...
)