UBTTask_Wait::GetNodeIconName

Get the name of the icon used to display this node in the editor

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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/BehaviorTree/Tasks/BTTask_Wait.h

Include

#include "BehaviorTree/Tasks/BTTask_Wait.h"

Source

/Engine/Source/Runtime/AIModule/Private/BehaviorTree/Tasks/BTTask_Wait.cpp

Syntax

virtual FName GetNodeIconName() const

Remarks

Get the name of the icon used to display this node in the editor