UEnvQueryTest_Trace::PostLoad

Do any object-specific cleanup required immediately after loading an object.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::PostLoad()

UEnvQueryTest::PostLoad()

UEnvQueryTest_Trace::PostLoad()

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/EnvironmentQuery/Tests/EnvQueryTest_Trace.h

Include

#include "EnvironmentQuery/Tests/EnvQueryTest_Trace.h"

Source

/Engine/Source/Runtime/AIModule/Private/EnvironmentQuery/Tests/EnvQueryTest_Trace.cpp

Syntax

virtual void PostLoad()

Remarks

Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.