FCrowdAgentData

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References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/CrowdManager.h

Include

#include "Navigation/CrowdManager.h"

Syntax

struct FCrowdAgentData

Variables

Name Description

Public variable

int32

 

AgentIndex

Index of agent in detour crowd

Public variable

uint32: 1

 

bIsSimulated

Is this agent fully simulated by crowd?

Public variable

uint32: 1

 

bWantsPathOptimization

If set, agent wants path optimizations

Public variable

float

 

PathOptRemainingTime

Remaining time for next path optimization

Public variable

NavNodeRef

 

PrevPoly

Poly ref that agent is standing on from previous update

Constructors

Name Description

Public function

FCrowdAgentData()

Functions

Name Description

Public function

void

 

ClearFilter()

Public function Const

bool

 

IsValid()