FMetaNavMeshPath::UpdatePath

Updates underlying navmesh path for current target waypoint

Choose your operating system:

Windows

macOS

Linux

References

Module

AIModule

Header

/Engine/Source/Runtime/AIModule/Classes/Navigation/MetaNavMeshPath.h

Include

#include "Navigation/MetaNavMeshPath.h"

Source

/Engine/Source/Runtime/AIModule/Private/Navigation/MetaNavMeshPath.cpp

Syntax

virtual bool UpdatePath
(
    const FVector & AgentLocation
)

Remarks

Updates underlying navmesh path for current target waypoint