FAnimNode_Mirror_Standalone::SetBoneMirroring

Set if bones mirror

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macOS

Linux

Override Hierarchy

FAnimNode_MirrorBase::SetBoneMirroring()

FAnimNode_Mirror_Standalone::SetBoneMirroring()

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_Mirror.h

Include

#include "AnimNodes/AnimNode_Mirror.h"

Source

/Engine/Source/Runtime/AnimGraphRuntime/Private/AnimNodes/AnimNode_Mirror.cpp

Syntax

virtual bool SetBoneMirroring
(
    bool bInBoneMirroring
)

Remarks

Set if bones mirror

Returns

true if the value was set (it is dynamic), or false if it could not (it is not dynamic or pin exposed)