FAnimNode_PoseHandler::GetCurrentAssetLength

Functions to report data to getters, this is required for all asset players (but can't be pure abstract because of struct instantiation generated code).

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Override Hierarchy

FAnimNode_AssetPlayerBase::GetCurrentAssetLength()

FAnimNode_PoseHandler::GetCurrentAssetLength()

References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/AnimNodes/AnimNode_PoseHandler.h

Include

#include "AnimNodes/AnimNode_PoseHandler.h"

Syntax

virtual float GetCurrentAssetLength() const

Remarks

Functions to report data to getters, this is required for all asset players (but can't be pure abstract because of struct instantiation generated code).