FSplineIKCachedBoneData::FSplineIKCachedBoneData

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References

Module

AnimGraphRuntime

Header

/Engine/Source/Runtime/AnimGraphRuntime/Public/BoneControllers/AnimNode_SplineIK.h

Include

#include "BoneControllers/AnimNode_SplineIK.h"

Syntax

FSplineIKCachedBoneData
(
    const FName & InBoneName,
    int32 InRefSkeletonIndex
)